🕯️Echtra Nerai

Echtra Nerai

The Adventure of Nera: an Old Irish tale of Samhain night. A dare, a hanged man's thirst, a fort in flames, a door in the hill, and a hero who has not come out until now, nor will he come till Doom. The first tale in Samhain, the series.

Storybook

A faithful retelling for readers about ten and up, page by page. Best read aloud, after dark.

The cast

Who does what — grouped by role, linked to the movements where they appear, and to one another.

Character web

The cast as a graph — every relationship in the tale, force-laid. Hover a node to light up its ties; click to open its card.

Drag/scroll/pinch to explore. Node size marks principals; colour marks role. Built straight from the relationship edges in the character cards.

Story graph

The tale laid against Propp's 31 narrative functions — each beat linking to the movement that realises it.

Drag/scroll/pinch to explore; click a node to jump to its detail below.

Desire

The tale laid against Greimas's actantial model — the functional structure of wanting beneath the plot. Not the social web of who-knows-whom, but the single engine of desire: who wants what, who sends it, who aids and who blocks.

Motif index

The tale by call-number: the Thompson Motif-Index, Christiansen's Migratory Legends, and the native Irish tale-genres.

The mythograph

One graph, all the layers. The eight movements run as a spine; characters, motifs, story-functions, type-scenes and the Object of desire hang from the moments they touch — and whatever cross-cuts the tale is pulled toward the centre.

Movements I–VIII run as the ember spine. Hover a node to light its threads; click any node for detail. Toggle the layers above to isolate one kind of connection.